Keep a separate game backup
Where your panel saves game backups, and how to send them to storage of your own.
Last updated 13 November 2026
Create and manage game backups in your panel. Unless you choose otherwise they are saved on the machine that runs the server. That can undo a broken update or a griefed world, but it cannot bring back a lost machine or a dead disk.
Send backups to storage of your own
To keep backups somewhere else, open Panel settings, then Backup storage, and add storage of your own: S3-compatible storage such as Backblaze B2, Cloudflare R2, Wasabi or Amazon S3, or a Proxmox Backup Server. Test it from that page, then pick which servers send their new backups there. You pay your storage provider for the space. Aperture does not charge for this and never holds your backups.
What the storage needs
S3 storage has to be reachable on the internet over https: your machine uploads the files itself, and Aperture’s panel starts and finishes each upload and deletes old backups. A Proxmox Backup Server can sit on your home network, because only your machine connects to it. Aperture stores the storage’s key encrypted, so make a key that can reach only that one bucket or datastore.
Backups Aperture makes by itself
The backups Aperture makes by itself before an update or a version change always stay on the machine. You can also download any backup and keep a copy wherever you like. Aperture’s private control-plane recovery snapshots cover hosted account and panel state, not your game files.